#org 0x8740001
lock
faceplayer
msgbox 0x874001B
callstd MSG_YESNO ' Yes/No message
compare LASTRESULT YES
if == jump 0x8740038 ' Equal To
jump 0x8740040
#org 0x8740038
msgbox 0x8740099
callstd MSG_YESNO ' Yes/No message
compare LASTRESULT YES
if == jump 0x8740080 ' Equal To
jump 0x8740040
#org 0x8740080
msgbox 0x87400A2
callstd MSG_YESNO ' Yes/No message
compare LASTRESULT YES
if == jump 0x8740047 ' Equal To
jump 0x8740040
#org 0x8740047
msgbox 0x8740062
callstd MSG_NOCLOSE ' Non-closing message
applymovement 0x1 0x874007D
releaseall
end
#org 0x8740040
releaseall
end
#org 0x874007D
m walk_left end
#org 0x874001B
= Text 1
#org 0x8740099
= Text 2
#org 0x87400A2
= Text 3
#org 0x8740062
= Ok, u no RNG or just lucky.
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