wer will kann sich alle Daten vom Update gerne selber hier anschauen:
klick mich
ansonsten die Info's in englisch zu den ersten und letzten Leveln + Bosskämpfe
vor allem die Werte vom Miniboss in Lvl180 und die Wert/Aktionen von Lvl 300 sehen ungewöhnlich aus
EventStage #368/8. (1.3.6)
--Event data--
Start date: 2016/4/12 (Tue), 15h JST
End date: 2016/4/26 (Tue), 15h JST
Type: escalation battles
Level 1+: StageDataEvent #368 (Zygarde (50% Forme))
HP: 2630 (+178/level)
Moves: 17
--Countdown 1--
*After 3 moves, choose an action:
-Fill 3 random blocks with Zygarde (50% Forme)
*Repeat every 3 moves.
Level 21+: StageDataEvent #369 (Zygarde (50% Forme))
HP: 3130 (+171/level)
Moves: 17
--Countdown 1--
*After 3 moves, choose an action:
-Fill 3 random blocks with Zygarde (50% Forme)
*If moves <= 7, switch countdown.
*Repeat every 3 moves.
--Countdown 2--
*After 2 moves, choose an action:
-Fill row 1 with Metal
*After 1 time, switch countdown.
*Repeat every 2 moves.
Level 50+: StageDataEvent #370 (Zygarde (50% Forme))
HP: 17521
Moves: 17
This stage has got a predefined layout
--Countdown 1--
*After 3 moves, choose an action:
-Fill 5 random blocks with Goomy
*After 1 time, switch countdown.
*Repeat every 3 moves.
--Countdown 2--
*After 2 moves, choose an action:
-Fill the 2x3 block starting at 1:1 with Ice
-Fill the 2x2 block starting at 1:2 with Ice
-Fill the 2x3 block starting at 1:7 with Ice
*After 1 time, switch countdown.
*Repeat every 2 moves.
Level 51+: StageDataEvent #371 (Zygarde (50% Forme))
HP: 5288 (+176/level)
Moves: 17
--Countdown 1--
*After 4 moves, choose an action:
-Fill 4 random blocks with Rocks
*After 1 time, switch countdown.
*Repeat every 4 moves.
--Countdown 2--
*After 2 moves, choose an action:
-Fill 5 random blocks with Goomy
*After 1 time, switch countdown.
*Repeat every 2 moves.
Level 76+: StageDataEvent #372 (Zygarde (50% Forme))
Level 100+: StageDataEvent #373 (Zygarde (50% Forme))
HP: 34656
Moves: 17
--Countdown 1--
*When the stage starts, choose an action:
-Fill 5 random blocks with Rocks
*If HP <= 10000 (~29%) / Damage >= 24656, switch countdown.
*Repeat every 2 moves.
--Countdown 2--
*After 2 moves, choose an action:
-Fill rows 1 and 2 with [Metal,nothing,Metal,nothing,Metal,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
*After 0 times, switch countdown.
*Repeat every 2 moves.
Level 101+: StageDataEvent #374 (Zygarde (50% Forme))
Level 126+: StageDataEvent #375 (Zygarde (50% Forme))
Level 150+: StageDataEvent #376 (Zygarde (50% Forme))
HP: 35256
Moves: 17
--Countdown 1--
*After 2 moves, choose an action:
-Fill 3 random blocks with Zygarde (10% Forme)
-Fill 3 random blocks with Zygarde (50% Forme)
-Fill 5 random blocks with Rocks
-Fill row 1 with Rocks
*If HP <= 21000 (~60%) / Damage >= 14256, switch countdown.
*Repeat every 2 moves.
--Countdown 2--
*After 4 moves, choose an action:
-Fill the 4x3 block starting at 5:5 with Metal
*After 1 time, switch countdown.
*Repeat every 4 moves.
Level 151+: StageDataEvent #377 (Zygarde (50% Forme))
Level 180+: StageDataEvent #378 (Zygarde (50% Forme))
HP: 1887
Moves: 17
--Countdown 1--
*When the stage starts, choose an action:
-Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)]
*After 1 time, switch countdown.
*Repeat every 2 moves.
--Countdown 2--
*After 2 moves, choose an action:
-Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
*After 1 time, switch countdown.
*Repeat every 2 moves.
Level 181+: StageDataEvent #379 (Zygarde (50% Forme))
Level 200+: StageDataEvent #380 (Zygarde (50% Forme))
HP: 54560
Moves: 17
--Countdown 1--
*When the stage starts, choose an action:
-Fill rows 1 and 2 with [Goomy,nothing,Goomy,nothing,Goomy,nothing,nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme),nothing,Zygarde (50% Forme)]
*After 1 time, switch countdown.
*Repeat every 1 move.
--Countdown 2--
*When this countdown starts for the first time, choose an action:
-Fill rows 1 and 2 with [Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing,Ice,nothing,Ice,nothing,Ice]
-Fill rows 1 and 2 with [Ice,nothing,Ice,nothing,Ice,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks]
*After 1 time, switch countdown.
*Repeat every 1 move.
Level 201+: StageDataEvent #381 (Zygarde (50% Forme))
Level 226+: StageDataEvent #382 (Zygarde (50% Forme))
Level 250+: StageDataEvent #383 (Zygarde (50% Forme))
HP: 24442
Moves: 17
--Countdown 1--
*After 1 move, choose an action:
-Fill the 4x3 block starting at 5:5 with Metal
*After 0 times, switch countdown.
*Repeat every 1 move.
Level 251+: StageDataEvent #381 (Zygarde (50% Forme))
Level 276+: StageDataEvent #384 (Zygarde (50% Forme))
HP: 20111 (+441/level)
Moves: 17
--Countdown 1--
*After 3 moves, choose an action:
-Fill columns 5 and 6 with [Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing]
*After 1 time, switch countdown.
*Repeat every 3 moves.
--Countdown 2--
*After 3 moves, choose an action:
-Fill columns 5 and 6 with [nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice]
*After 1 time, switch countdown.
*Repeat every 3 moves.
Level 300+: StageDataEvent #385 (Zygarde (50% Forme))
HP: 4442
Moves: 17
--Countdown 1--
*After 1 move, choose an action:
-Fill the 3x4 block starting at 5:6 with [Metal,Metal,Metal,Metal,Metal,Goomy,Metal,Metal,Zygarde (50% Forme),Metal,Metal,Metal]
*After 1 time, switch countdown.
*Repeat every 1 move.
--Countdown 2--
*After 0 moves, choose an action:
-Fill the 3x2 block starting at 1:1 with Metal
*After 1 time, switch countdown.
*Repeat every 0 moves.
Belohnungen:
Prize for first beating level 30: 1 Exp. Booster S
Prize for first beating level 40: 1 Exp. Booster M
Prize for first beating level 50: 1 Mega Speedup
Prize for first beating level 60: 5 Hearts
Prize for first beating level 70: 1 Exp. Booster L
Prize for first beating level 80: 5 Hearts
Prize for first beating level 90: 1 Level Up
Prize for first beating level 100: 1 Raise Max Level
Prize for first beating level 125: 1 Exp. Booster S
Prize for first beating level 150: 1 Mega Speedup
Prize for first beating level 160: 1 Exp. Booster M
Prize for first beating level 180: 1 Raise Max Level
Prize for first beating level 200: 1 Mega Speedup
Prize for first beating level 225: 1 Exp. Booster L
Prize for first beating level 250: 1 Raise Max Level
Prize for first beating level 300: 2 Raise Max Level